In this scenario, we would develop a prototype for the game and also initiate some critical analyses.
Key Objectives
Dev & Art
- Implementation of Core Gameplay (Match 3 mechanic)
- Implementation of 2 world events (Main, Day 7 Retention Provoking)
- Implementation of Chest (Wordscapes mechanic)
- Implementation of Game Economy
- Implementation of a base for UI
- Implementation of Tutorial-level
- Implementation of Analysis SDKs
- Implementation of 100 thorough levels
- Producing and modifying some game assets in respect to future view for this game (UI, backgrounds, Gameplay Assets)
- Back and forth between the marketing team and the development team
- Adding new features
Marketing
- Technical monitoring of the game’s performance during close/open beta testing
- Retention (Classic, Rolling)
- Turn Rate
- Funnel (For Tutorial, …)
- Avg. Progression
→ Prediction on Deadline: 1.5-2 Months